The clip below may look like a trailer for the new Call of Duty video
game, but it’s not. It’s a powerful promotion by the U.S. Army
demonstrating their Future Combat Systems network, a
collection of troops, robots, unmanned aerial vehicles (UAVs) and
satellite-guided visualization systems all linked in real-time. The
video presents an impressive war scenario that really gets the
juices flowing (great for recruitment, annoying to pacifists), but
also serves as a great vision of what’s about to be possible on and
off the battlefield in the very near-future.
The interactive real-time, super-detailed graphical interfaces
of combat zones are nothing short of amazing and remind me of many
of the video games that I’ve played. When implemented, it’s obvious
that such systems will provide U.S. troops with an edge over
virtually any conceivable opponent (which is why they’ve been made
public, I’m sure). The coordination capabilities such a system
affords are formidable, resulting in battlefield optimization that
truly will save many lives while more effectively taking
others.
By 2020 space had become an unexpectedly crowded place. Catalyzed by evolutionary shuttle design systems, increasingly capable robotics, and super-efficient solar cell technology, mankind’s Space Reach had expanded considerably. Orbital tourism had exploded, asteroid mining efforts were in their early stages, extra-terrestrial solar harvesting had become the new rage and the race to dominate the extensive lunar Helium 3 reserves (a critical step toward the seemingly inevitable construction of a Dyson Sphere) was on.
On April 1, 2021 the first lunar construction bots, assembled in orbit using scattered material from the McMullen Asteroid Incident of 2018, and sent forth by private company LunaFacia, parachuted to down to the moon. - Sure, it’s impossible due to lack of atmosphere, but please suspend your disbelief for the moment. ;)
Controlled by a mix of on-board AI algorithms and remote instruction from “pilots” orbiting the moon in private spacecraft, the multitude of Lunar Bots quickly deployed arrays of fold-out solar cells across the surface of the four major Helium-3 sites. It soon became clear that LunaFacia, a Chinese-funded venture, was systematically laying down the infrastructure for an extensive mining and nuclear energy operation.
Of course, the play to dominate lunar Helium-3 did not sit well with the United States and the Russian Federation, the #2 and #3 world economies, and so they formalized the secret Greiner-Blashinsky Lunar Surface Pact and commenced collaborative construction of a similar solar droid army.
In a recent mock battle between two armored brigades (“Red” and “Blue”) in the Chinese Army, the Red Army was the victim of a virus attack which erased all their orders for re-supply.
“During the exercise, the Red Army basic command post, command and control station, received information from the main attack force that 3/4 of their ammunition had been depleted. A resupply order was immediately sent to the rear command post. However, after transmission, the order form appeared blank.”
Follow-up requests for ammunition were answered with the response that the request had been processed. The Red Army eventually lost the exercise once their ammunition ran out. It makes one wonder if all the money we’re pouring into the latest military gadgets could be compromised by a programmer working on a virus that would cost a few thousand.
It’s crazy to think that an army could be waylaid by a computer virus, but with our increasing reliance on technology for better and more efficient armies is was only a matter of time. You may have heard about how when Russia invaded Northern Georgia they preceded the attack by hacking Georgian systems as well as flooding Georgian government sites, shutting them down. There’s no doubt that cyber attacks are now a part of a nations battle-chest. This is the future of war.